Starfield is currently commanding the brunt of Bethesda’s development attention, and it doesn’t sound as if The Elder Scrolls VI will even enter production until Starfield launches. “ Starfield is a game we’ve spent years thinking about and working on, something we feel uniquely positioned to pull off and we’re incredibly excited about,” Howard said on stage at E3 before showing the teaser for The Elder Scrolls VI. The Elder Scrolls VI also has to wait its turn. So if you’re coming at me for details now and not years from now, I’m failing to properly manage your expectations.” In response to a fan on Twitter, Hines explained, “ after Starfield, which you pretty much know nothing about. Even over two years after its announcement, it seems the company’s plan is the same. That means it’s not playable yet.īethesda’s senior vice president, Pete Hines, reiterated that we won’t be seeing The Elder Scrolls VI until after Starfield, which we already knew. At E3 2018, Bethesda Game Studios executive producer Todd Howard said that the game is currently in pre-production. While no one at Bethesda has given a release window, we know that The Elder Scrolls VI isn’t too far along in development. Unfortunately, you certainly won’t be able to play it any time soon, which is unfortunate given it’s been 10 years since the release of The Elder Scrolls V: Skyrim. This is the question every fan wants answered. The best RPG games you can play right now.Is the Elder Scrolls Online worth playing in 2022?.We have a long road ahead before it launches, and this year’s Xbox conference is another chance to learn more about this highly anticipated title, but here’s everything you need to know about The Elder Scrolls VI, from concrete info to speculation. The Elder Scrolls VI hasn’t been confirmed for any specific platforms, but it will likely launch on the current generation of consoles, specifically the Xbox Series X/S, with the PlayStation 5 still being a mystery. The brief trailer merely showed a vast rocky terrain and the title (but no subtitle), managing to be even more ambiguous than Starfield‘s trailer.Ĭonsidering Starfield is slated to launch before The Elder Scrolls VI and was recently pushed back to 2023, it will be at least several years before the next mainline entry in the fantasy RPG series lands on consoles and PC. Considering we’re three years out from The Elder Scrolls 6 if we’re lucky, I think it’s safe to say on the day Skyrim shipped, the devs were expecting the next one would arrive a lot sooner than it’s going to. It was never really supposed to last ten years. Skyrim was meant to be a very good game, played, played, and played again, but ultimately, left behind. You can’t seek out to simultaneously create something new and innovative in a familiar genre while seeking to create something no one will try to copy. This is not a thing Bethesda could have planned for. This is not a thing Bethesda planned for. Red Dead Redemption is brilliant, but you can play better, more polished versions of it, and not just in the sequel. This, along with the fact that Skyrim is just a very good video game, is part of the reason Skyrim has lasted to this day. It will probably continue to be until Starfield, or perhaps even until The Elder Scrolls 6. While The Witcher 3, Cyberpunk, GTA 5, and obviously, Red Dead Redemption 2 have all built upon RDR’s vision for modern day open-world RPG gaming, Skyrim is without imitation. Skyrim is not a precursor to the live-service genre - it’s just a good, decently sized RPG that lets you do a lot of different things in a lot of different ways.Īs our lead features editor Cian Maher wrote for Skyrim’s tenth anniversary, no one has copied Skyrim’s way of doing things. The face of gaming was changing, but no one knew where it was heading. Many series were just figuring out that pumping out a game every year was no longer feasible, and a few still hadn’t caught on. Ten years ago, when it made its debut, the idea of a ‘live-service’ game was still unheard of. It has lasted for ten years for a variety of factors, but forward planning was not one of them. But it was never really meant to, and that’s why Phil Spencer’s musings on making The Elder Scrolls 6 a “ten year game” worries me. With remakes, re-re-remakes, ports to the next generation, then the next generation, then the newest line of smart fridges, Skyrim is playable basically everywhere - and everyone is still playing it too. In fact, in the 520 weeks since Skyrim first launched, I think it has come out in roughly 437 of those weeks. Skyrim came out ten years ago this week, but it also came out earlier this week.
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